That's your best bet for now but the next version of the API may have a better alternative.
http://groups.google.com/group/opensocial-and-gadgets-spec/browse_frm/thread/95570a27ab945f6d# Cheers! - Jason On Apr 22, 8:04 pm, girino <[EMAIL PROTECTED]> wrote: > Yes, that's what I am currently doing. But for this I have to recover > a huge amount of useless info (some users have more than 1000 friends, > I myself have close to 300) and iterate through this list. (getById > does iterate through the whole list). And I am concerned that > recovering such huge lists of friends would impact in application > performance. > > On Apr 18, 8:04 pm, Jason <[EMAIL PROTECTED]> wrote: > > > Hi Girino. If you already have the owner's friend collection stored, > > you can use the opensocial.Collection getById method, passing in the > > ID of the current user. If the method returns null, the owner and > > viewer are not friends. This is the most straightforward technique at > > this point. > > > On a related note, you can use the opensocial.Person isOwner() method > > to determine whether the current user is also the owner. > > > - Jason > > > On Apr 17, 6:49 am, girino <[EMAIL PROTECTED]> wrote: > > > > Hi, > > > > In my application I am trying to find out if the current person > > > viewing the application (VIEWER) is actually a friend of the OWNER or > > > just an unknown passer by. > > > > I am unable to find this in an easy way. Currently the only way I > > > found out is to recover all of VIEWER_FRIENDS and then iterate through > > > them checking if one of them is the owner. > > > > Is there an easier way to do this? > > > > Thanks, > > > Girino. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Orkut Developer Forum" group. To post to this group, send email to opensocial-orkut@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/opensocial-orkut?hl=en -~----------~----~----~----~------~----~------~--~---