If you don't mind days round trip for each line of chat. On 2010-02-28, at 14:05, Dzonatas Sol wrote:
> This is perfect then... > > If you are scheduled to meet in a sim later in the week, then why > worry if all the static objects take a day to download from that sim > through archaic usenet means. You would already have all the object > information needed for physics and to render in a local storage. > > By the time everybody meets, there would be no lag to suddenly > download all objects from a single host. > > Times that by 10,000 people... just for scalability concerns. > > Argent Stonecutter wrote: >> On 2010-02-25, at 15:12, Dzonatas Sol wrote: >>> [Usenet] worked. It is still free and open. >> >> It used to be. It's getting harder and harder to get feeds these >> days. Everyone just reads through Google Groups rather than trying >> to find someone with a feed. SL and OpenSim started with the >> equivalent of "Google Groups" already live. >> >> It wasn't even vaguely real-time. It was *OK* that the stanford- >> munnari link was a daily airmailed magtape, nobody cared if their >> newsfeed was a day behind. >> >> > "Welcome back, Anonymous, we're glad to see you again!" _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges