Hello all, I am currently working at integrating the RLV code into the latest 2.1.2 viewer in "viewer-development". Some users might have noticed that the "MultipleAttachments" debug setting was set to FALSE by default in order to stay compatible with 1.x, because 1.x users cannot see attachments worn on slots 1 and beyond, only slot 0 is rendered. So the feature is still rather useless because since most of the users are still using 1.x, multiple attachments are to be avoided. However having the option to choose whether to activate it or not was a good idea. I even added a checkbox in the navbar to set it to TRUE or FALSE in one click without having to open the debug settings (but that version is not released).
And now what I'm seeing in the latest version worries me. The MultipleAttachments debug setting is gone ! The viewer behaves as if it were always TRUE. On the paper it makes sense, since 2.x is supposed to handle multiple attachments natively and the sims have been updated to 1.40 (and now 1.42) almost only for this reason. But... this is actually counter-productive because now someone who tries 2.1 will soon discover that most of their attachments are not showing to their friends. And that they require more steps to change an outfit than before, because they now have to explicitely remove attachments before wearing new ones. For a viewer that has a lot of difficulties being adopted by the user base, isn't this move a little backwards ? Why not set MultipleAttachments to TRUE by default and let the user choose in the preferences or in the navbar as I did ? I for one would very much like to see the MultipleAttachments debug setting come back and stay ! Marine
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