You lost quite all good taste of this feature.... Ppl should be free
to add everything in funny/weird way, and creators cannot be limited
matching which bit another creator use...

The solution is resident side: outfits folders, may be interesting
mark boxes or vendors to create automatically outfit folders maybe
Example:
-outfit "naked"
Hair
SHAPE
Skin
Genitalia

-outfit "sport"
All above but genitalia
Jeans
Shirt
Shirt collar
Necklace
Shoes

"replace" outfit should revert from to other, without got creators crazy

If a vendor or box can be enganced with "outfit" (over buy content and buy copy)


( all this marked with a giant IMHO)

-- 
Sent by iPhone

Il giorno 27/ago/2010, alle ore 14:11, Aleric Inglewood
<aleric.inglew...@gmail.com> ha scritto:

> The following has been proposed before:
>
> * Add new bits to each object (all existing objects should act as if
> all bits are set).
> * Give the bits a default meaning (read: human readable word, which
> can be different per attachment point),
>  but allow each user to override those descriptions locally.
> * Allow users to change the bits for each of their objects, even no-modify 
> ones.
> * If a user 'wears' (or adds, which becomes redundant) a new
> attachment, then remove those attachments that have
>  one or more of the same bits set. In other words, at any time one
> can only have one object attached at a given
>  position with any given bit set.
>
> Suppose you think that 8 bits are enough, then the following holds:
>
> * 11111111 = old 'wear' behavior: replaces everything else.
> * 00000000 = 'add' behavior: is added, replaces nothing.
> * 00000001 = (for example): assign default meaning 'jacket' for chest
> attachments (jacket collars and hoodies).
> * 00000010 = (for example): assign default meaning 'shirt' for chest
> attachments (shirt collars).
> * 00000100 = (for example): assign default meaning 'necklace' for
> chest attachments.
> and so on.
>
> This allows users to make groups of attachments that are mutually exclusive,
> but having up till 8 classes that can be worn at the same time on the same
> attachment point.
>
> Personally I think that those bits also should be added to normal wearables,
> so that it is possible to have attachments being removed when you wear
> a new shirt (ie, a shirt without a collar should remove all existing
> shirt-collars,
> or wearing a penis could automatically remove underwear and pants and
> visa versa, Linden shoes could remove prim shoes, etc, all user customizable
> for his/her own attachments; the default naming would be just a hint to
> make things work reasonable after just having bought it).
>
> I'm not sure, but I think that having eight classes per attachment points
> should be enough, so adding a single byte to every object should be
> enough.
>
> On Thu, Aug 26, 2010 at 10:43 PM, Nyx Linden <n...@lindenlab.com> wrote:
>> however, so if you have suggestions for better ways of exposing the
>> functionality, please do let us know!
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