Am Samstag 02 Oktober 2010 schrieb Ponzu: > On Sat, Oct 2, 2010 at 4:43 AM, Zi Ree <tinacl...@gmx.de> wrote: > > Am Samstag 02 Oktober 2010 03:19:13 schrieb Bryon Ruxton: > > > > Unless we get *proper* metrics on cpu time and memory > > consumption, all this talk about script conut and memory is > > utterly useless and will only confuse people and lead to drama. > > There is "right", and there is "soon". A function that returns the > number of scripts is not *wrong*, and it sounds like it should be > easy. The right functions will take longer. Adding better > functions later does not break any content. > > Don't let the perfect drive out the good. > > lee
phoenix already does that, in its radar you can define a warning that tells you when the script count in the sim changes by more than a threshold that you define... so there already _is_ a way to count all scripts in a sim. bye, LC _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges