> on the contrary, i'm trying to port a patch from henri beauchamps cool viewer > that makes that notification more detailed, as in it tells you the version of > the sim you entered and the version of the sim you left.
As Lance said, the notice as it is right now isn't very useful. If it actually had more information, such as maybe the version you were at and the version you're going to and allows you to click it to get to the release notes, it would be significantly useful. In its current state, it's possibly confusing/annoying to the standard user, and not useful enough to the technical user. That wasn't your question, though. If it's not going to become more useful, I'd be up for deleting it. If I'm curious about versions, I'd go check it manually anyway. I have to already, since it doesn't tell me. Switching argument gears, I've often had the idea of SL having two clients, the standard user and the technical developer. Unfortunately, this is an extremely limited view, as there is a huge range of users. The "modular client" idea that went through the list a while back, where LL makes a core system with some default modules and everyone can make whatever addons they wanted, seemed like a really good idea that allows for these "two clients" and everything inbetween. It would also let people contribute by just making a quick little module rather than a full client. But that's a different topic. What's LL's direction for SL, anyway? Do they want to cater to the technical developer? The artistic developer? The window-shopping user? Socially inclined chatters? Sight seers? Besides bringing things up to current technology, it's hard to see where LL's trying to go, and that makes it hard to suggest things that would be more useful. Stickman _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges