Hi, that needs to be done in three separate files, right?
done that. I would rather have a fix that doesn't patch the sources but re- adds fmodex/ to the include path, but this will do in a pinch. cheers, LC Am Montag 24 März 2014, 20:42:36 schrieb Ardy Lay: > I worked around it for now: > -#include "fmod.hpp" > -#include "fmod_errors.h" > +#include "fmodex\fmod.hpp" > +#include "fmodex\fmod_errors.h" > > On 3/24/2014 5:02 PM, Lance Corrimal wrote: > > Am Montag 24 März 2014, 22:06:36 schrieb Lance Corrimal: > >> Hi, > >> > >> got it, thanks! > >> > >> Cheers > >> LC > > > > ...does the latest v-d source (today's set of commits) build for anyone? > > I get this: > > > > [ 751s] [ 32%] Building CXX object > > llaudio/CMakeFiles/llaudio.dir/llaudioengine_fmodex.cpp.o > > [ 753s] /home/abuild/rpmbuild/BUILD/viewer- > > release/indra/llaudio/llaudioengine_fmodex.cpp:40:20: fatal error: > > fmod.hpp: No such file or directory > > [ 753s] #include "fmod.hpp" > > [ 753s] ^ > > > > > > Cheers > > LC > > _______________________________________________ > > Policies and (un)subscribe information available here: > > http://wiki.secondlife.com/wiki/OpenSource-Dev > > Please read the policies before posting to keep unmoderated posting > > privileges > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges