DOH, yeah ;)

That IS the biggest feature, and I totally blew it Marc ;)  Yes, continue
logging without fear of Xray slowing to a crawl

Thanks Marc!

On 7/2/07, Marc Hughes <[EMAIL PROTECTED]> wrote:

Whoohoo, I'm famous!

John mentioned a few of the LogViewer benefits, but missed the biggest
reason I created it...

You know when you're using XRay and it's got a couple thousand lines of
logging information and it causes your app and the XRay interface to slow
down to a crawl?  No more!  The act of adding a log item is now done in
constant time (Assuming Array.push() is a constant time algorithm).

-Marc

On 7/2/07, John Grden <[EMAIL PROTECTED]> wrote:

> New LogViewer component replaces Xray's output - Thanks to Marc Hughes
> for creating such a killer component and being cool enough to integrate it
> with Xray!
>
> includes:
>
>    - Debug level filtering
>    - Text filtering / package filtering
>    - Highlighting
>    - Search
>
>
> Latest Xray interface online:
> http://www.rockonflash.com/xray/flex/Xray.html
>
> Download the SWF to run locally:
> http://www.rockonflash.com/xray/flex/Xray.zip
>
> LogViewer component:
> http://rogue-development.com/logViewer.xml
>
> AS3 News for Xray:
> Currently, I have a solid beta of the component working.  It looks
> through all display lists and the property inspector seems to be working
> properly.  Some of the other features with highlighting nodes on stage, grid
> drawing, filters and sound are not working with AS3 yet.  I expect that
> those will all change in a big way so, I've just been getting base
> functionality running.  Also, I'm still at a bit of a learning curve with
> AS3.  Debugging visual aspects like we did in AS2 is definitely different,
> and thats why it's taking a while to get something out.
>
> The good news is, I've written it to work:
>
> 1.  as a component for CS3 (like the as2 version)
> 2.  with the new constructor:  var xray:Xray = new Xray();
> 3.  with flex2 via new constructor
>
> If there's enough interest in it, I'll post the beta with docs and let
> people hammer on it.  Need is usually what drives us, so might as well stir
> up some need :)
> --
> [  JPG  ]
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>

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