Hi Tim, Never used tweener. Cannot say anything to that. But one remark again to yaw,pitch,roll: Other than the rotationXYZ variables they don't do an absolute rotation but a relative one. I.e. where rotationX = 10 sets a fixed rotation successive calls pitch(10) do additional 10 degrees rotations. So it works very different and it might be tricky using this with tweens.
BTW have you asked over at the papervision mailing list? http://osflash.org/mailman/listinfo/papervision3d_osflash.org (Be prepared, they are quite high volume) Cheers, Matthias Kievernagel Software-Entwicklung Nußbergstraße 48 D-38102 Braunschweig Tel. : 0531/794690 Email: [EMAIL PROTECTED] _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
