Hi Tim,

Never used tweener. Cannot say anything to that.
But one remark again to yaw,pitch,roll:
Other than the rotationXYZ variables they don't
do an absolute rotation but a relative one.
I.e. where rotationX = 10 sets a fixed rotation
successive calls pitch(10) do additional 10 degrees
rotations. So it works very different and it might be
tricky using this with tweens.

BTW have you asked over at the papervision mailing list?
  http://osflash.org/mailman/listinfo/papervision3d_osflash.org
(Be prepared, they are quite high volume)

Cheers,

Matthias Kievernagel
Software-Entwicklung
Nußbergstraße 48
D-38102 Braunschweig
Tel. : 0531/794690
Email: [EMAIL PROTECTED]
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