link: http://blog.joa-ebert.com/2008/09/08/pixelbender-runtime-compilation/
On 11/26/08 10:42 AM, "Niels Wolf" <[EMAIL PROTECTED]> wrote: > Very nice! > > > On 11/25/08 1:51 AM, "Matteo Lanzi" <[EMAIL PROTECTED]> wrote: > >> I read something about antlr to create lexer/ parser generator for >> actionscript too >> http://www.antlr.org/wiki/display/ANTLR3/Antlr3ActionScriptTarget >> http://www.antlr.org/wiki/display/ANTLR3/Five+minute+introduction+to+ANTLR+3 >> >> >> The bad thing is that there are no actionscript grammar so you have to write >> it to complile your parser >> >> Hope helpful >> Teo >> >> >> >>> -----Messaggio originale----- >>> Da: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >>> Per conto di Mike Chambers >>> Inviato: martedì 25 novembre 2008 1.19 >>> A: Open Source Flash Mailing List >>> Oggetto: Re: [osflash] Runtime Interperters (was RE: Adobe Alchemy) >>> >>> Yes. It is theoretically possible. >>> >>> Basically, just create a SWF in memory at runtime, and then load and >>> execute it. This has been done in the past mostly to create dynamic >>> sounds, but you could also do it to dynamically create and execute >>> ActionScript. >>> >>> It would not necessarily be easy, and would require that you be able >>> to parse ActionScript, and create the appropriate SWF containing the >>> ActionScript byte code. >>> >>> One solution would be to find an ActionScript parser written in C or C+ >>> + and compile that to an ActionScript library using Alchemy. Perhaps >>> this could be done with Haxe (although I dont believe it has support >>> for compiling AS3, and am not 100% sure what it is written in). The >>> MXMLC compiler is written in Java. >>> >>> hope that helps... >>> >>> mike chambers >>> >>> [EMAIL PROTECTED] >>> >>> On Nov 22, 2008, at 2:28 PM, Julian Tenney wrote: >>> >>>> This mght seem like a funny question, but is it possible to execute >>>> actionscript at runtime, from code loaded from, say, xml files? >>>> >>>> From: [EMAIL PROTECTED] on behalf of Don-Duong Quach >>>> Sent: Sat 22/11/2008 00:04 >>>> To: Open Source Flash Mailing List >>>> Subject: Re: [osflash] Adobe Alchemy >>>> >>>> I don't know about the nitty gritty details about bytecode >>>> generation from the scripts, but I guess at some level that has to >>>> happen in the runtime or via an emulation layer. But in plain >>>> terms, you could run a script from another language against the >>>> flash runtime in the same manner that for example Ruby would run on >>>> Java's vm like in JRuby. The main difference is that the with >>>> Alchemy you can run the standard Ruby interpreter and not have to >>>> build your own interpreter from scratch. >>>> >>>> In Scott's Lua example he had what looked like a prompt running in a >>>> swf and copy and pasted in code which executed in real time. What's >>>> max/msp? >>>> >>>> >>>> On Fri, Nov 21, 2008 at 3:24 PM, Niels Wolf >>> <[EMAIL PROTECTED] >>>>> wrote: >>>>> Since those interpreters are written in C, Scott was able to get >>>> them running >>>>> in flash. >>>> >>>> Ok.. Here starts my confusion.. Running in flash? You mean generate >>>> avm2 >>>> bytecode from it not like emulating comodore games in flash...? >>>> >>>>> Then pasted in >>>>> updated code to do animation. >>>> >>>> Real time? Real time code update? Like max/msp? >>>> >>>> Sorry.. I am just wondering. >>>> >>>> Niels >>>> >>>> -- >>>> Niels Wolf >>>> Department of Interactive Media >>>> >>>> MediaCatalyst >>>> Keizersgracht 268-270 >>>> 1016 EV Amsterdam >>>> The Netherlands >>>> >>>> t. +31 (0) 20 626 2976 >>>> f. +31 (0) 20 626 4026 >>>> m. +31 (0) 634 658 783 >>>> >>>> www.mediacatalyst.com >>>> >>>> >>>> _______________________________________________ >>>> osflash mailing list >>>> [email protected] >>>> http://osflash.org/mailman/listinfo/osflash_osflash.org >>>> >>>> >>>> This message has been checked for viruses but the contents of an >>>> attachment may still contain software viruses, which could damage >>>> your computer system: you are advised to perform your own checks. >>>> Email communications with the University of Nottingham may be >>>> monitored as permitted by UK legislation. >>>> >>>> <ATT00001.txt> >>> >>> >>> _______________________________________________ >>> osflash mailing list >>> [email protected] >>> http://osflash.org/mailman/listinfo/osflash_osflash.org >> >> >> _______________________________________________ >> osflash mailing list >> [email protected] >> http://osflash.org/mailman/listinfo/osflash_osflash.org > > Niels Wolf Niels Wolf -- Niels Wolf Department of Interactive Media MediaCatalyst Keizersgracht 268-270 1016 EV Amsterdam The Netherlands t. +31 (0) 20 626 2976 f. +31 (0) 20 626 4026 m. +31 (0) 634 658 783 www.mediacatalyst.com _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
