And

http://www.kaourantin.net/2008/09/pixel-bender-pbj-files.html


On 11/26/08 10:58 AM, "Niels Wolf" <[EMAIL PROTECTED]> wrote:

> link:
> http://blog.joa-ebert.com/2008/09/08/pixelbender-runtime-compilation/
> 
> 
> On 11/26/08 10:42 AM, "Niels Wolf" <[EMAIL PROTECTED]> wrote:
> 
>> Very nice!
>> 
>> 
>> On 11/25/08 1:51 AM, "Matteo Lanzi" <[EMAIL PROTECTED]> wrote:
>> 
>>> I read something about antlr to create lexer/ parser generator for
>>> actionscript too
>>> http://www.antlr.org/wiki/display/ANTLR3/Antlr3ActionScriptTarget
>>> http://www.antlr.org/wiki/display/ANTLR3/Five+minute+introduction+to+ANTLR+3
>>> 
>>> 
>>> The bad thing is that there are no actionscript grammar so you have to write
>>> it to complile your parser
>>> 
>>> Hope helpful
>>> Teo 
>>> 
>>> 
>>> 
>>>> -----Messaggio originale-----
>>>> Da: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>>>> Per conto di Mike Chambers
>>>> Inviato: martedì 25 novembre 2008 1.19
>>>> A: Open Source Flash Mailing List
>>>> Oggetto: Re: [osflash] Runtime Interperters (was RE: Adobe Alchemy)
>>>> 
>>>> Yes. It is theoretically possible.
>>>> 
>>>> Basically, just create a SWF in memory at runtime, and then load and
>>>> execute it. This has been done in the past mostly to create dynamic
>>>> sounds, but you could also do it to dynamically create and execute
>>>> ActionScript.
>>>> 
>>>> It would not necessarily be easy, and would require that you be able
>>>> to parse ActionScript, and create the appropriate SWF containing the
>>>> ActionScript byte code.
>>>> 
>>>> One solution would be to find an ActionScript parser written in C or C+
>>>> + and compile that to an ActionScript library using Alchemy. Perhaps
>>>> this could be done with Haxe (although I dont believe it has support
>>>> for compiling AS3, and am not 100% sure what it is written in). The
>>>> MXMLC compiler is written in Java.
>>>> 
>>>> hope that helps...
>>>> 
>>>> mike chambers
>>>> 
>>>> [EMAIL PROTECTED]
>>>> 
>>>> On Nov 22, 2008, at 2:28 PM, Julian Tenney wrote:
>>>> 
>>>>> This mght seem like a funny question, but is it possible to execute
>>>>> actionscript at runtime, from code loaded from, say, xml files?
>>>>> 
>>>>> From: [EMAIL PROTECTED] on behalf of Don-Duong Quach
>>>>> Sent: Sat 22/11/2008 00:04
>>>>> To: Open Source Flash Mailing List
>>>>> Subject: Re: [osflash] Adobe Alchemy
>>>>> 
>>>>> I don't know about the nitty gritty details about bytecode
>>>>> generation from the scripts, but I guess at some level that has to
>>>>> happen in the runtime or via an emulation layer.  But in plain
>>>>> terms, you could run a script from another language against the
>>>>> flash runtime in the same manner that for example Ruby would run on
>>>>> Java's vm like in JRuby.   The main difference is that the with
>>>>> Alchemy you can run the standard Ruby interpreter and not have to
>>>>> build your own interpreter from scratch.
>>>>> 
>>>>> In Scott's Lua example he had what looked like a prompt running in a
>>>>> swf and copy and pasted in code which executed in real time.  What's
>>>>> max/msp?
>>>>> 
>>>>> 
>>>>> On Fri, Nov 21, 2008 at 3:24 PM, Niels Wolf
>>>> <[EMAIL PROTECTED]
>>>>>> wrote:
>>>>>> Since those interpreters are written in C, Scott was able to get
>>>>> them running
>>>>>> in flash.
>>>>> 
>>>>> Ok.. Here starts my confusion.. Running in flash? You mean generate
>>>>> avm2
>>>>> bytecode from it not like emulating comodore games in flash...?
>>>>> 
>>>>>> Then pasted in
>>>>>> updated code to do animation.
>>>>> 
>>>>> Real time? Real time code update? Like max/msp?
>>>>> 
>>>>> Sorry.. I am just wondering.
>>>>> 
>>>>> Niels
>>>>> 
>>>>> --
>>>>> Niels Wolf
>>>>> Department of Interactive Media
>>>>> 
>>>>> MediaCatalyst
>>>>> Keizersgracht 268-270
>>>>> 1016 EV Amsterdam
>>>>> The Netherlands
>>>>> 
>>>>> t. +31 (0) 20 626 2976
>>>>> f. +31 (0) 20 626 4026
>>>>> m. +31 (0) 634 658 783
>>>>> 
>>>>> www.mediacatalyst.com
>>>>> 
>>>>> 
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>>>> 
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>>> 
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>> 
>> Niels Wolf
> 
> Niels Wolf

Niels Wolf

-- 
Niels Wolf
Department of Interactive Media

MediaCatalyst
Keizersgracht 268-270
1016 EV Amsterdam 
The Netherlands

t. +31 (0) 20 626 2976
f. +31 (0) 20 626 4026
m. +31 (0) 634 658 783

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