Hello. I'm having a hard time implementing the ground fog as a shader. Could you please share the ground fog shader code or link?
please.. help.. Based on this I am referencing the link below to implement a height based ground fog. https://www.iquilezles.org/www/articles/fog/fog.htm The effect we want to implement finally is to implement the effect as shown in the link below. http://www.prepar3d.com/wp-content/uploads/2013/10/v2ExampleFog2On.jpg I've been trying in a number of ways, but the results are still not very good. -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/11740d02-efb8-4f52-a154-3a79c928069bo%40googlegroups.com.
