Hi Jeff, I know this problem as well. Obviously each .obj file has .mtl file with it. It is a text file where materials and textures are defined. You can edit with values you find appropriate . As well check the texture paths
On Thu, Mar 25, 2021 at 8:46 PM Jeff White <[email protected]> wrote: > A few of my 3D model files (which are in .obj format) look different when > loaded into Blender compared to viewing them in osgviewer. I can see all > the colors clearly in Blender but in osgviewer the model appears dark. I > have attached a few pictures here. I commonly see this with older model > files that have materials specified but no associated textures. > > I am a developer and not a 3D modeler so I don't have enough Blender > experience to know why it looks different in that software. Is there > something else I need to do to prepare these models for use in OSG? I know > that Blender places a light in the scene but I thought that osgviewer had a > small light pointing out of the camera as well. > > Any help would be appreciated. Thanks, > > Jeff > > -- > You received this message because you are subscribed to the Google Groups > "OpenSceneGraph Users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/osg-users/96f91a17-9cdd-4f03-9d98-7e2defcbcf55n%40googlegroups.com > <https://groups.google.com/d/msgid/osg-users/96f91a17-9cdd-4f03-9d98-7e2defcbcf55n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- trajce nikolov nick -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CAO-%2BzinaeCFHF%3D2rc_NwZ0fYL9HZTvvYPUMJ4VHkXHMXkJg4_g%40mail.gmail.com.
