Hi Rob,

For custom sorting within bins you'll need to implement your own RenderBin
subclass and register a name for it, then use this name in the scene graphs
StateSet::setRenderBinDetails(name, number).

I can't remember the details since it's a number of years since I
implemented anything like this.  Have a look at the
include/osgUtil/RenderBin header, and search through the OSG examples for
setRenderBinDetails as this might provide some clues.

Robert.

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