-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Robert Osfield wrote: > Hi Alessandro, > > It all depends upon the availability of hardware accelerated OpenGL. > > Robert. >
Also on what kind of hw accelerated OpenGL is available :( These machines are usually designed to have the longest battery life possible and not for high performance required for 3D graphics. Tablet PCs are possible to use with OSG if the machine has a decent graphic card (ATI or nVidia chipset), the integrated solutions (Intel Extreme, Radeon IGP etc.) are useless. My master students have built a mobile augmented reality application using one such machine with AR toolkit and OpenGL. UMPCs even more so - some of them are not even Intel-based (Palm Foleo comes to mind) and certainly do not have a full OpenGL implementation. You can use some recent games as a rule of thumb - if the computer is capable of running e.g. HalfLife 2 or Doom 3, it shouldn't have too much trouble with OSG. Regards, Jan -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org iD8DBQFGvJPfn11XseNj94gRAtZpAJ9DVe7oh/Jbs5+ZKqFb+kb8ApjC3gCg1199 NdTHO59CMLh8BNibzTy+Sbs= =DkuF -----END PGP SIGNATURE----- _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org