Hello

  Still working on putting a shader into an .osg model file, not a full
program, and following examples in OSG can do a basic Fragment color or
texture combo.  No Vertex code seemed to work or just do from in a Model
file.
  Quick questions
1) anyone get a Vertex shader to work inside an object file
2) specific language of shader that is best (Open-GL, GLSL, HLSL...)
3) what version of OSG needed
4) anyone know of a good free shader program that could put out proper
code (as I find RenderMonkey and Mental Mills code does not seem to,
some luck with ShaderGen).

Thank You Mr. D

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