Hi Robert.

I got it to work a little bit better. I want our user to be able to call
this multiple times on a single post-draw event. The way it is now, I am
able to call the underlying osgText object's drawImplementation once and
it looks correct. The next time I call it, however, all I get is a
series of squares where my letters should be. I am guessing that this is
because it must receive a visitor on the update traversal or something.
Is there a way I can get around this too?

Thanks for all of your help over the last several months!

John

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Monday, August 27, 2007 3:33 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Calling drawImplementation manually on
aosgText::Text object

Hi John,

The closest code to what you are trying to achieve can be found in the
osgProducer projects src/osgProducer/ViewerEventHandler.cpp where is
sets up the and renders the stats and help.

In 2.x and osgViewer's stats and help I just go ahead and use a full
blown scene graph as it makes more things just more straight forward.

Robert.

On 8/27/07, Argentieri, John-P63223 <[EMAIL PROTECTED]> wrote:
>
>
>
> Hello all, and long time no see!
>
> I am trying to create an osgText::Text object and call 
> drawImplementation on it manually. I think it is almost working. Here 
> is how I am setting up the RenderInfo that I am passing in:
>
>          spState = new osg::State();
>          spViewState =
> spSceneView->getRenderInfo().getState();
>          if( spViewState.valid() )
>          {
>             spState->setGraphicsContext(
> spViewState->getGraphicsContext() );
>             spState->setContextID( spViewState->getContextID() );
>          }
>          renderInfo = osg::RenderInfo( spState.get(), 
> spSceneView->getView() );
>
> The problem is, that the textures are being lost. Can anyone help me 
> to accomplish this without adding the osgText::Text to the sceneview's

> scene data?
>
>
> Much appreciated!
> John
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.
> org
>
>
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