Hello every one:
 I meet's a problem when using CullCallback with muti cameras. I use 
cullcallback to custom the cull traversal .
Is it possible to know which camera is currently been travrse in 
"cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::State* s)const" 
implenment? 
With this infomation I can enable the cullcallback for main camera an disable 
it for others.
                  Thank you for any sugestions .        
                                                                                
 Wangmiao
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to