Hello every one:
I meet's a problem when using CullCallback with muti cameras. I use
cullcallback to custom the cull traversal .
Is it possible to know which camera is currently been travrse in
"cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::State* s)const"
implenment?
With this infomation I can enable the cullcallback for main camera an disable
it for others.
Thank you for any sugestions .
Wangmiao
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