W.r.t objects going AWOL, double check the drawImplementation() parameter type as this changed in 2.x
On 9/19/07, Andy Skinner <[EMAIL PROTECTED]> wrote: > I've lost track--should windows debug libraries have d appended, like > osg22-osgd.dll? What about lib files? > > Somewhere as I went from OSG 1.2 to 2.*, we lost some of our text > objects (we're using our own class). (Not all, oddly.) It looks like > they might be culled out, and I thought the problem was going to be > small feature culling. (Our bounds aren't right, and have two points > for corners.) But we're still turning that off, and it used to work. > > If I change the computeBound() method to alter one of the points a bit, > it works. So it does seem like a culling issue, but I haven't figure > out what to do with it. As I said, we've turned off small feature > culling. I tried making a cull callback which returns false. (False > means don't cull, right?) The cull callback is called, but > drawImplementation is not. > > So I'd like to debug a bit, but I'm not getting any symbols. I want to > make sure I'm building the library correctly, and my filenames don't > have "d" appended to them. Should they? > > Any help about what might have changed so that our text doesn't show, or > about whether I'm getting a debug build, would be appreciated. > > CMakeCache.txt shows: > CMAKE_BUILD_TYPE:STRING=Debug > > andy > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org