El Monday 01 October 2007 16:06:32 Robert Osfield escribió:
>  Could you explain
> a bit more specifically what you do and the type of model you load to
> recreate the problem?

Yes, I'm loading a OBJ file. After that, I'm pressing several times the 't' 
key in order to switch on and off the texturing. Then I change the threading 
mode with the 'm' key and press the 't' key several times until I get it to 
crash.

Maybe some node is not marked as dynamic by default, may I do something more 
in order to get a better isolation of the bug? Maybe convert the OBJ to OSG 
and inspect the resulting file?
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to