El Monday 01 October 2007 16:06:32 Robert Osfield escribió: > Could you explain > a bit more specifically what you do and the type of model you load to > recreate the problem?
Yes, I'm loading a OBJ file. After that, I'm pressing several times the 't' key in order to switch on and off the texturing. Then I change the threading mode with the 'm' key and press the 't' key several times until I get it to crash. Maybe some node is not marked as dynamic by default, may I do something more in order to get a better isolation of the bug? Maybe convert the OBJ to OSG and inspect the resulting file? _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org