Building with CMake. osgversion worked for me not that long ago. I've built a lot as I've tried different versions, gotten everything working on all our platforms, etc.
Hmmm, I wonder whether any of our settings changed that might affect this. At the worst I could skip using osgversion. I use it both as a test and to generate the version numbers, since some of our makefiles require them for file and directory names. andy -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Tuesday, October 02, 2007 10:31 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Call for feedback : glu.h does itcontain_GLUfuncptr? On 10/2/07, Andy Skinner <[EMAIL PROTECTED]> wrote: > Your suggested typedef built for me (2.1.12 + this change) on Windows > and Mac. This is building with CMake on the Mac or XCode? > I'm still having a problem running osgversion on Mac when I'm not on the > console. osgversion hasn't really changed much over the years, so the biggest variable is probably the CMake build for introduction of issue with running remotely, perhaps its purely OSX at fault though, its a bit of hybrid Unix box - its tries a bit for POSIX but falls short from my experience. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org