On 10/19/07, Ulrich Hertlein <[EMAIL PROTECTED]> wrote:
> Hello Christian,
>
> Quoting Christian Muschick <[EMAIL PROTECTED]>:
> > My last request concerning this question didn't get any reply, so let me
> > try this reformulated version:
> >...
> >          osg::Array* array = *vitr;
> >          if (!array->getVertexBufferObject()) vbo =
> > array->getVertexBufferObject(); ///< This will only set vbo to NULL!?
> >      }
> >
> >      if (!vbo) vbo = new osg::VertexBufferObject;
> > }
> >
> > In the loop, vbo will never get a value different from the null-pointer.
> > Is this on purpose? Did I miss something entirely?
>
> This certainly looks like a type to me too (copy-and-paste anti-pattern).
> I assume it should read 'if(array->getVertexBufferObject())...' so that if the
> array has a VBO associated it's used.
>
> But I guess in the end Robert has to check that.

I'm rather lost on this topic as I've just spotted this single email
on its own, which bit of OSG code are we talking about?

Robert.
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