Hello again,

>> We received this error message whenever our thread tried to update the state
>> of a node while the drawing thread was trying to render it. Adding a mutex
>> solved our issue.
>
> Hmmm, I'm doing this in the update traversal, so I should be ok on
> that front... But maybe I'll test it out in SingleThreaded mode and
> see if I still get that message.

Who knew, this turned out to be the problem. Running SingleThreaded  
removed the messages, so I've set my geometry's DataVariance to  
DYNAMIC and it all works great. Of course, it's a bit slower since it  
serializes the updates to that geometry, but no flashing.

Thanks for putting me on the right track, Joel!

J-S
-- 
______________________________________________________
Jean-Sebastien Guay     [EMAIL PROTECTED]
                         http://whitestar02.webhop.org/

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