Thanks Robert,

I will try this - but it took s.t. several days before the application
crashes


Dieter


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Robert
Osfield
Sent: Monday, 19 November, 2007 13:47
To: OpenSceneGraph Users
Subject: Re: [osg-users] crash in osgParticle


Hi Deiter,

There is too little info to know what might be up, so further
exploring will need to be done.

First up I'd try changing the threading model to single thread:

  export OSG_THREADING=SingleThreaded

Then see if there is a crash.

Robert.

On Nov 19, 2007 12:07 PM, Dieter Pfeffer
<[EMAIL PROTECTED]> wrote:
>
>
> Hi
>
>
> my application crashes in osgParticle, but I can't reproduce it.
>
> I am using 0sg 2.1.6 under linux; I have attached a screendump from the
> debugger
>
> Can s.o. give me a hint how I can find the problem or can s.o. see in the
> screendump something wrong
>
>
>
>
> Thanks
>
> Dieter
>
>
>
>
>
> Unclassified Mail
>
>
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> osg-users mailing list
> osg-users@lists.openscenegraph.org
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>
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