Hi, This may be an issues with the developers of cmake but I've had a difficult experience building OSG 2.2 official release on IRIX 6.5 using the cmake build process. Problems namely with specifying my own /include /lib paths.
it seems to want to ignore any arguments I pass to it , I don't think Cmake even reads the PATH env variable . To solve this I've had to hard code the paths in CMakeCache and CmakeLists.txt and other areas in order for OSG to build with the headers and libs I want. Even using the SET command in CmakeLists.txt doesn't seem to fix the problem. It seems to me that Cmake has a set of hardcoded directories that it will search. Is there a simpler way to give cmake user defined search paths? Other modules I had to alter to make cmake search the directories I specify: In CmakeModules/ for all search paths: FIND_LIB /usr/nekoware/lib /usr/freeware/lib64 FIND_INCLUDE /usr/nekoware/include /usr/freeware/include /src/osgPlugins/jpeg/CMakeFiles/osgdb_jpeg.dir added: /usr/nekoware/lib/libjpeg.so I also wonder if cmake builds osg on 64 bit platforms in 64 bit? or does it build in 32 bit? How can you tell or know what cmake is doing? Regards Paul IMPORTANT: This email remains the property of the Australian Defence Organisation and is subject to the jurisdiction of section 70 of the CRIMES ACT 1914. If you have received this email in error, you are requested to contact the sender and delete the email. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org