yes i have copied them from the characther map in arial
On Fri, 23 Nov 2007 11:10:28 +0100, Mario Valle <[EMAIL PROTECTED]> wrote: > Does Arial.ttf have those arabic characters? > Try change font file. > Ciao! > mario > > > Johan Johnsson wrote: >> damnit it worked , but then i incidentaly removed the project, now i >> cant >> get it to work: >> >> osgText::Text* text1 = new osgText::Text; >> osgText::String* string = new osgText::String("لْعَرَبيّة", >> osgText::String::ENCODING_UTF8); >> std::string test = string->createUTF8EncodedString(); >> >> text1->setFont("fonts/arial.ttf"); >> text1->setCharacterSize(characterSize); >> text1->setPosition(pos); >> text1->setAxisAlignment(osgText::Text::XY_PLANE); >> text1->setText(test); >> geode->addDrawable(text1); >> >> >> just wierd letters, (i use visual studio 2003 if that is to any help, i >> know i can save the code files in different encoding methods, atm i save >> them as Unicode(big-endian). >> >> >> On Wed, 21 Nov 2007 13:28:58 +0100, Johan Johnsson <[EMAIL PROTECTED]> >> wrote: >> >>> tnx very much -the problem was the font. >>> >>> On Wed, 21 Nov 2007 13:24:47 +0100, Thibault Genessay >>> <[EMAIL PROTECTED]> >>> wrote: >>> >>>> Hi Johan, >>>> >>>> Did you check that the font file itself does include the glyphs that >>>> you try to display ? >>>> Also, try to pass your input data as a wide character string, i.e. >>>> L"لْعَرَبيّة" >>>> >>>> I have a similar problem in the past and solved it using wchar_t >>>> strings in my source files, and using a different font that actually >>>> had the glyphs. >>>> >>>> Hope this helps >>>> >>>> Thibault >>>> >>>> >>>> On Nov 21, 2007 1:15 PM, Johan Johnsson <[EMAIL PROTECTED]> wrote: >>>>> I may be doing this wrong, because its just showing some wierd >>>>> letters: >>>>> >>>>> osgText::Text* text1 = new osgText::Text; >>>>> osgText::String* string = new osgText::String("لْعَرَبيّة", >>>>> osgText::String::ENCODING_UTF8); >>>>> std::string test = string->createUTF8EncodedString(); >>>>> >>>>> >>>>> >>>>> On Wed, 21 Nov 2007 10:50:39 +0100, Robert Osfield >>>>> <[EMAIL PROTECTED]> wrote: >>>>> >>>>>> On Nov 21, 2007 9:04 AM, Johan Johnsson <[EMAIL PROTECTED]> wrote: >>>>>>> Can the scenegraph represent utf-8 on the screen? >>>>>> You mean does osgText support UTF-8 encoding of strings? The answer >>>>>> is yes, have a look at osgText::String for details. >>>>>> >>>>>> Robert. >>>>>> _______________________________________________ >>>>>> osg-users mailing list >>>>>> osg-users@lists.openscenegraph.org >>>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>>> >>>>> >>>>> -- >>>>> Mr. Johan Johnsson >>>>> AutoSim AS, Strandveien 106, 9006 Tromsø >>>>> Visit us at http://www.autosim.no >>>>> _______________________________________________ >>>>> osg-users mailing list >>>>> osg-users@lists.openscenegraph.org >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> osg-users@lists.openscenegraph.org >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> >> > -- Mr. Johan Johnsson AutoSim AS, Strandveien 106, 9006 Tromsø Visit us at http://www.autosim.no _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org