Hello
After much trial and error got a glsl shader running from within an .osg mesh file by using 'program'. Wondering if it is possible to simply make a call for a shader file (.cg..etc) from within the .osg mesh file, instead of having to place the whole shader code into the file. No samples out there on this subject. Mr. D _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org