Hello

After much trial and error got a glsl shader running from within an .osg
mesh file by using 'program'.

  Wondering if it is possible to simply make a call for a shader file
(.cg..etc) from within the .osg mesh file, instead of having to place
the whole shader code into the file.  

No samples out there on this subject.

Mr. D
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to