On Jan 4, 2008 2:54 PM, deepti g <[EMAIL PROTECTED]> wrote:
> Hi
>     3ds does not support textures.

3ds *does* support textures, not the full range of different types of
texture setup over 3DS MAX, but it does at least support single
texture unit texturing just fine.

As for this particular problem, colour changes when OpenGL lighting is
switched off suggest a difference in the models setting for materials
vs colours assigned to the geometries themselves.  When lighting is
switched off the colour comes entirely from the colour arrays assigned
to the geometries in the scene.


Robert.
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to