On Jan 4, 2008 2:54 PM, deepti g <[EMAIL PROTECTED]> wrote: > Hi > 3ds does not support textures.
3ds *does* support textures, not the full range of different types of texture setup over 3DS MAX, but it does at least support single texture unit texturing just fine. As for this particular problem, colour changes when OpenGL lighting is switched off suggest a difference in the models setting for materials vs colours assigned to the geometries themselves. When lighting is switched off the colour comes entirely from the colour arrays assigned to the geometries in the scene. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org