Hello Peter, > ...then begins the > build process till it gets to about 10% then every single time it > throws up and error that reads "unknown cmake command SETUP_EXAMPLE" > and then i cannot get past this point.
What did you specify in the first text field in CMakeSetup ("Where is the source code?")? It should be the base directory (in which src/, applications/, CMakeModules/ etc reside). And of course you need the complete source tree, but I'm sure you know that :-) > If any one has any ideas or > a step by step guide as to what i should be doing please let me know. It can't really be more step by step than what you've tried: 1. Download source 2. Unzip source 2.1 Make sure your third party binaries are in the right place, i.e. alongside the source tree (<source_tree_root>/../3rdParty/bin, /lib, etc.). 3. Run CMake, specifying <source_tree_root> in the first text field and <source_tree_root>\build in the second. Click Configure a few times, until there are no red fields, and then click Generate. 4. Open the generated build/OpenSceneGraph.sln file in Visual C++ and press F7. From that point, once everything is built, you should be able to right-click on the "example osgteapot" project, click "Set as Startup Project", and press F5, and that should run it. See http://www.openscenegraph.org/projects/osg/wiki/Support/PlatformSpecifics/VisualStudio for more details. Good luck, J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://whitestar02.webhop.org/ ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org