Hi , I've also been dealing with the problem of RTT with osgCamera and using it 
as reflections in my ocean. I'e used the reflection example as a basis However 
The problem I have is I've been pulling the view matrix from osgViewer and 
inverting it and using that matrix in my RTT Camera . Needless to say I'm not 
getting the desired results. I was wondering if anyone else has toyed with the 
same problem and if they might have any advice for me in producing reflections 
in  my scene.
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