Thanks a lot! This was the remedy! --- "Thrall, Bryan" <[EMAIL PROTECTED]> wrote:
> DKa wrote on Thursday, January 31, 2008 10:19 AM: > > Hello! > > > > I am working with an osg::CompositeViewer. There > is > > one view with a camera on which I set a specific > view > > frustum. Parallel to the viewer window there is an > > editor window in my application which allows the > > manipulation of the frustum settings. > > > > The strange thing is, debugging shows that the > frustum > > paramaters of the camera are being overwritten > after > > the viewer-loop is executed the first time. They > seem > > to be set to the bounding box of the loaded > scene... > > By default, OSG auto-computes the frustum; try > > viewer.getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMP > UTE_NEAR_FAR); > > to disable this feature (Note: untested with > CompositeViewer, you should > just have to do it for each of the primary cameras) > > -- > Bryan Thrall > FlightSafety International > [EMAIL PROTECTED] > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ____________________________________________________________________________________ Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org