It IS in the zip-file, directory Common/Include Paul
Adrian Egli OpenSceneGraph (3D) wrote: > Still missing file: #include "MessageIDs.h" > > sorry > > 2008/3/3, Tony Glover <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>: > > Adrian Egli OpenSceneGraph (3D) wrote: > > > There is a missing file MessageIDs.h > > > > OK, I've put all the code that was in my development directory in the > download now, shaders and everything. Hope this works. You can get it > from the same place or go to the download section of the site and > click > on the bottom right brain! > > > http://www.stoanymoth.co.uk/VolumeRender.zip > > > Hope you get something from it. > > Cheers, > > > Tony. > > > This message has been checked for viruses but the contents of an > attachment > may still contain software viruses, which could damage your > computer system: > you are advised to perform your own checks. Email communications > with the > University of Nottingham may be monitored as permitted by UK > legislation. > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > <mailto:osg-users@lists.openscenegraph.org> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > -- > ******************************************** > Adrian Egli > >------------------------------------------------------------------------ > >_______________________________________________ >osg-users mailing list >osg-users@lists.openscenegraph.org >http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org