Ke Li, The standard etiquette when encountering this situation is to post the solution even if you found it your self. In that way if someone searches later to solve the same problem they will not only see a question with no reply, and in the future the question will not have to be asked again.
Andy -----Original Message----- From: [EMAIL PROTECTED] on behalf of Ke Li Sent: Fri 3/7/2008 7:29 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Conversion of screen coords into a position in the global object space? Dear all, Since I've solved the problem, please ignore my previous email. Thanks, Ke Li From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Date: Fri, 7 Mar 2008 16:55:06 -0700 Subject: [osg-users] Conversion of screen coords into a position in the global object space? Dear all, When applying the picking functionality of OSG, I would like to convert the screen coords returned by the GUIEventAdapter object (ea) shown below into a position in the global object space. void pick(const osgGA::GUIEventAdapter& ea, osgViewer::Viewer* viewer){} Can you please give me some clues about how? Thanks in advance! Ke Li _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org