Ke Li,

The standard etiquette when encountering this situation is to post the solution 
even if you found it your self. In that way if someone searches later to solve 
the same problem they will not only see a question with no reply, and in the 
future the question will not have to be asked again.


    Andy


-----Original Message-----
From: [EMAIL PROTECTED] on behalf of Ke Li
Sent: Fri 3/7/2008 7:29 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Conversion of screen coords into a position in the 
global object space?
 
Dear all,

Since I've solved the problem, please ignore my previous email.

Thanks,

Ke Li



From: [EMAIL PROTECTED]
To: osg-users@lists.openscenegraph.org
Date: Fri, 7 Mar 2008 16:55:06 -0700
Subject: [osg-users] Conversion of screen coords into a position in the global 
object space?



Dear all,

When applying the picking functionality of OSG, I would like to convert the 
screen coords returned by the GUIEventAdapter object (ea) shown below into a 
position in the global object space. 

void pick(const osgGA::GUIEventAdapter& ea, osgViewer::Viewer* viewer){}

Can you please give me some clues about how?

Thanks in advance!


Ke Li


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