J-S, I have found few minutes to do the test again at work. Only thing I changed was the drivers. I went back to antique 94.24 version.
Test WORKS with these drivers. Only case when it fails is when I run on two monitors. But two monitor issues are even worse than multithreading issues and here I am almost 99% sure, fault is in the drivers part. I don't event want to talk about all the problems with dual view I had in the past ;-) Cheers, Wojtek ----- Original Message ----- From: "Jean-Sébastien Guay" <[EMAIL PROTECTED]> To: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org> Sent: Thursday, March 20, 2008 2:28 PM Subject: Re: [osg-users] Shadow Map and threading mode > Hello Wojtek, > >> I did the test at home. I have really crappy machine there. WinXP Athlon >> XP >> 1700 and AGP GeForce 6200 (drivers ver 169.28). And guess what ? It works >> ;-). > > Hmmm. I wonder if I went back to similar drivers here and tried it... I > might try that early next week (I have a deadline to meet today, and > tomorrow is off in Canada for Easter). > > Thanks for continuing your testing! I'm still not discounting the > possibility that it's a combination of something to tweak in OSG *and* > some driver weirdness that causes this, but at least we're getting some > data about the problem (and I'm relieved to not be the only one seeing > it). > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [EMAIL PROTECTED] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org