J-S,

I have found few minutes to do the test again at work. Only thing I changed 
was the drivers. I went back to antique 94.24 version.

Test WORKS with these drivers.

Only case when it fails is when I run on two monitors. But two monitor 
issues are even worse than multithreading issues and here I am almost 99% 
sure, fault is in the drivers part. I don't event want to talk about all the 
problems with dual view I had in the past ;-)

Cheers,
Wojtek

----- Original Message ----- 
From: "Jean-Sébastien Guay" <[EMAIL PROTECTED]>
To: "OpenSceneGraph Users" <osg-users@lists.openscenegraph.org>
Sent: Thursday, March 20, 2008 2:28 PM
Subject: Re: [osg-users] Shadow Map and threading mode


> Hello Wojtek,
>
>> I did the test at home. I have really crappy machine there. WinXP Athlon 
>> XP
>> 1700 and AGP GeForce 6200 (drivers ver 169.28). And guess what ? It works
>> ;-).
>
> Hmmm. I wonder if I went back to similar drivers here and tried it... I
> might try that early next week (I have a deadline to meet today, and
> tomorrow is off in Canada for Easter).
>
> Thanks for continuing your testing! I'm still not discounting the
> possibility that it's a combination of something to tweak in OSG *and*
> some driver weirdness that causes this, but at least we're getting some
> data about the problem (and I'm relieved to not be the only one seeing 
> it).
>
> J-S
> -- 
> ______________________________________________________
> Jean-Sebastien Guay    [EMAIL PROTECTED]
>                                http://www.cm-labs.com/
>                         http://whitestar02.webhop.org/
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org 

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