Hi Paul and Paul :) On Mon, Mar 24, 2008 at 10:11 PM, Paul Speed <[EMAIL PROTECTED]> wrote: > I can't be sure because my memory is fuzzy... but as I recall, osgGA > events only tell you the current state of the buttons. This is true for > down or up and is evident when you are pressing more than one button at > a time. > > At least, I'm pretty sure our application had to track button state > separately so that we could detect which button was pressed or released > for a given event.
Yes this is correct, the getButtonMask returns the current state of the mouse, while getButton() returns the actual button related to the event. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org