Hi All, I've a new problem, which is about Geometries.
this is simple : I've a node, already with a texture, and I want to put a second texture on it. BUT, the second texture have to be well positioned on the node, without depending on the Geometry's texture coordinates... I've tried osg::TexGen and osg::TextureCubeMap but the second texture is never put correctly on the node... How can I get the texture coordinates ? or how can I put the second texture right on the node ? Thanks. Regards, Vincent.
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