Hi Stephan, Further to the issue about headers, would something like the following work?
IF(APPLE) SET(ADD_LIBRARY_HEADERS "") ELSEIF(APPLE) SET(ADD_LIBRARY_HEADERS ${LIB_PUBLIC_HEADERS} ) ENDIF(APPLE) ADD_LIBRARY(${LIB_NAME} ${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC} ${ADD_LIBRARY_HEADERS} AlphaFunc.cpp AnimationPath.cpp It's a bit hacky, but fingers crossed won't break other platforms. I can patch the core OSG libraries CMakeLists.txt files and check them in if this looks promising at your end. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org