Hi Stephan,

Further to the issue about headers, would something like the following work?

IF(APPLE)
    SET(ADD_LIBRARY_HEADERS "")
ELSEIF(APPLE)
    SET(ADD_LIBRARY_HEADERS ${LIB_PUBLIC_HEADERS} )
ENDIF(APPLE)

ADD_LIBRARY(${LIB_NAME}
    ${OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC}
    ${ADD_LIBRARY_HEADERS}
    AlphaFunc.cpp
    AnimationPath.cpp


It's a bit hacky, but fingers crossed won't break other platforms.

I can patch the core OSG libraries CMakeLists.txt files and check them
in if this looks promising at your end.

Robert.
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