Hi Robert,

Firstly you are welcome to mail list :) I have an question about culling 
problem. I have an aircraft and earth model. Their size is "aircraft = 0e-07 " 
and "earth = 2e+07". When I add the aircraft node to the coordinateSystemNode 
which all nodes tied to it, aircraft get invisible. I think automatic culling 
system is culling the aircraft  from the scene. I have try to add ;

viewer.getCamera()->setComputeNearFarMode( 
osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR );
std::cout<<"NearFarMode  : "<getComputeNearFarMode()<getCullingMode();
cullingMode &= ~ ( osg::CullStack::SMALL_FEATURE_CULLING  );
viewer.getCamera()->setCullingMode( cullingMode );

then result is same. Why my little aircraft culling from scene? How can I fix 
this problem?

Thanks so much...



ÜMİT UZUN

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