Hi Robert, Firstly you are welcome to mail list :) I have an question about culling problem. I have an aircraft and earth model. Their size is "aircraft = 0e-07 " and "earth = 2e+07". When I add the aircraft node to the coordinateSystemNode which all nodes tied to it, aircraft get invisible. I think automatic culling system is culling the aircraft from the scene. I have try to add ;
viewer.getCamera()->setComputeNearFarMode( osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR ); std::cout<<"NearFarMode : "<getComputeNearFarMode()<getCullingMode(); cullingMode &= ~ ( osg::CullStack::SMALL_FEATURE_CULLING ); viewer.getCamera()->setCullingMode( cullingMode ); then result is same. Why my little aircraft culling from scene? How can I fix this problem? Thanks so much... ÜMİT UZUN _________________________________________________________________ Gelen kutunuzda hiç yer kalmamasından bıktınız mı? Windows Live Hotmail şimdi size 5GB ÜCRETSİZ depolama alanı sunuyor! Ücretsiz Windows Live Hotmail hesabınızı buradan alın! http://get.live.com/mail/overview _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org