You'll probably get the best and most exact answer by looking at the source code for the plugin.
-- mew On Mon, May 5, 2008 at 12:02 PM, om <[EMAIL PROTECTED]> wrote: > > Thanks for your reponse Paul, > but I wanted to know what it does in the .dbf plugin, it would be great if > somebody can tell what are the functionalities of .dbf plugin. What I > understood is that it reads the dbf file and stores the data as > ShapeAttribute, but is that all it does? > > Thanks > > Om > > > > Paul Martz wrote: > It's like a void* in C. user data can be any pointer to a Referenced > object. > The data can be used any way your application wants. > -Paul > > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of om > Sent: Monday, May 05, 2008 7:44 AM > To: OpenSceneGraph Users > Subject: [osg-users] Set userdata in Plugins > > Hi, > > I am having some problems with the .dbf plugin. Can sombody > please tell what setUserData() method (in > ESRIShapeReaderWriter.cpp)does? or where the data passed to > the method is used? > > Thanks > > Om > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-opensce > > negraph.org > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org