You'll probably get the best and most exact answer by looking at the
source code for the plugin.

-- mew



On Mon, May 5, 2008 at 12:02 PM, om <[EMAIL PROTECTED]> wrote:
>
>  Thanks for your reponse Paul,
>  but I wanted to know what it does in the .dbf plugin, it would be great if
> somebody can tell what are the functionalities of .dbf plugin. What I
> understood is that it reads the dbf file and stores the data as
> ShapeAttribute, but is that all it does?
>
>  Thanks
>
>  Om
>
>
>
>  Paul Martz wrote:
>  It's like a void* in C. user data can be any pointer to a Referenced
> object.
> The data can be used any way your application wants.
>  -Paul
>
>
>
>
>  -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of om
> Sent: Monday, May 05, 2008 7:44 AM
> To: OpenSceneGraph Users
> Subject: [osg-users] Set userdata in Plugins
>
> Hi,
>
> I am having some problems with the .dbf plugin. Can sombody
> please tell what setUserData() method (in
> ESRIShapeReaderWriter.cpp)does? or where the data passed to
> the method is used?
>
> Thanks
>
> Om
>
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>
>
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>



-- 
Mike Weiblen -- Austin Texas USA -- http://mew.cx/
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