Hi Adrian,

I have run out of day, in my day long merge spree, so I'll need to
start up again tomorrow, at which point I'll check out your latest
changes.   If you have any further updates to the ones sent of the
23rd May please just send them through,

Cheers,
Robert.

On Fri, May 23, 2008 at 8:11 AM, Adrian Egli OpenSceneGraph (3D)
<[EMAIL PROTECTED]> wrote:
> Latest Version to Test, i tested this on:
>
> ATI X1600 M : Windows Vista
>
> osgshadow --pssm --SingleThreaded --screen 0 -3
>
>
> 2008/5/21 Adrian Egli OpenSceneGraph (3D) <[EMAIL PROTECTED]>:
>>
>> Hi all again,
>>
>> now i came from ATI X1600M test, same artifact as you described, small
>> shadowed line. i will try to figure out where it comes from. i guess we have
>> to set another polygonoffset. 0.5,0.5 is may not as good as it seams to be.
>> may -0.5,-0.5 or -1.0,-1.0 will work for ATI and NVidia. please check this
>> with the option
>> for polygonoffset and tell me what is a good offset.
>>
>> thanks adrian
>>
>> 2008/5/21 Ralph Kern <[EMAIL PROTECTED]>:
>>>
>>> Adrian Egli OpenSceneGraph (3D) schrieb:
>>>>
>>>> Hi all,
>>>>
>>>> i still come around with some changes. :-) now the near - far clip plane
>>>> are more optimized, but i hope it's shows still correct shadows for all of
>>>> your test cases.
>>>>
>>>> Its updated with latest PSSM version (from this morning,MEZ)
>>>>
>>>> http://webaddon3d.assoftware.ch/AE/PSSM_SHADOW_TEST_OpenSceneGraph_WIN32.rar
>>>> (use the demo.bat)
>>>>
>>>> and in the attachement you will find the latest source.
>>>>
>>>> test....
>>>> osgshadow --pssm --SingleThreaded  --no-base-texture
>>>>
>>>>
>>>
>>> just checked again. I removed the other two REM's on PATH and
>>> LIBRARY_PATH to get the program running.
>>>
>>> Works on WinXP SP2 GeForce FX5700, but slow frame rate (2.3 fps).
>>>
>>> On WinXP SP2 ATI X1600 dual monitor the park scenes run fine using screen
>>> 0 with 70 fps. There is a small lit line (< 1 pix wide) around the buildings
>>> like a self shadow offset which is to large. Chess scene is still entirely
>>> black.
>>>
>>> regards Ralph
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>>
>> --
>> ********************************************
>> Adrian Egli
>
>
> --
> ********************************************
> Adrian Egli
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