Hi Robert,

OSG SVN on Windows Vista, VS8, NVidia Quatro 570M, Dual Core, builds and
runs fine.

osgshaders.exe
osgthirdpersonview.exe

hangs on exit.

other application runs without any restriction.

regards
adrian

2008/7/1 Robert Osfield <[EMAIL PROTECTED]>:

> Hi Jason,
>
> On Tue, Jul 1, 2008 at 7:57 PM, Jason Daly <[EMAIL PROTECTED]> wrote:
> > Just updated.  Now, if I don't do anything to the environment, it settles
> on
> > USE_MUTEX. This is an improvement (it previously didn't pick any method).
>
> Good to hear, thanks for the testing.
>
> > I still have to set CXXFLAGS="-march=i686" in the environment for it to
> pick
> > USE_GCC_BUILTINS.
>
> I'm afraid I don't know of any alternative to this for getting CMake
> to trigger a build for a different architecture.  Perhaps those more
> expert in CMake might have something to suggest, until then perhaps
> this is somthing to add to CMake wiki files on openscenegraph.org.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
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Adrian Egli
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