Hi,
I have a model in .ive format with an embedded texture. I need to bring
the model into 3dsMax to work on it. I can use osgconv to convert it to
one of several different formats that Max can import (obj, dae, etc.),
but I also need the texture that is embedded. Can anyone point me in the
right direction as to how to extract a texture that is embedded in an
.ive file?
Thanks,
Doug
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