Hi,

I have a model in .ive format with an embedded texture. I need to bring the model into 3dsMax to work on it. I can use osgconv to convert it to one of several different formats that Max can import (obj, dae, etc.), but I also need the texture that is embedded. Can anyone point me in the right direction as to how to extract a texture that is embedded in an .ive file?

Thanks,

Doug
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