Doug wrote:
Hi,
I have a model in .ive format with an embedded texture. I need to
bring the model into 3dsMax to work on it. I can use osgconv to
convert it to one of several different formats that Max can import
(obj, dae, etc.), but I also need the texture that is embedded. Can
anyone point me in the right direction as to how to extract a texture
that is embedded in an .ive file?
try osgconv -O OutputTextureFiles file.ive file.osg
it should save texture embedded in file.ive
Luigi
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