Hi Alberto, Indeed, that conversion is not possible. Do you know any other algorithms to retrieve texture coordinates of nodes made of a loaded model? In your previous post, you mention using indexes but assuming a Geometry node. The problem here is that here there is no Geometry node so your previous advice was not a huge boon. I thought that I could use a visitorto retrieve its Drawable objects, turn them into Geometry objects and use your trick but I was wrong as it is impossible to convert from Drawable to Geometry. Here is the situation. Waiting for your reply. F.
Alberto Luaces <[EMAIL PROTECTED]> a écrit : Hi Franclin, El Jueves 31 Julio 2008ES 14:10:13 Franclin Foping escribió: > retrieve its Drawable objects, convert them to Geometry As you have been told earlier, that conversion can only be done if the Drawable pointer really points to a Geometry object. Otherwise no conversion is made and you get a null pointer. Alberto _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org --------------------------------- Envoyé avec Yahoo! Mail. Une boite mail plus intelligente.
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