-Todd _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
I'm interested in getting the community's input on the best way to
export from Maya to an OSG-readable format. I'm looking for something
that will support scene structure, textures, and potentially shaders.
We tried FLT export from Maya, but the textures didn't come into OSG.
Has anyone come up with a reliable way to bring in Maya data?
- [osg-users] Exporting from Maya Todd J. Furlong
- Re: [osg-users] Exporting from Maya Bob Huebert
- Re: [osg-users] Exporting from Maya Todd J. Furlong
- Re: [osg-users] Exporting from Maya Bob Huebert
- Re: [osg-users] Exporting from Maya Jon Newell
- Re: [osg-users] Exporting from Maya Gordon Tomlinson
- Re: [osg-users] Exporting from Maya Jon Newell