Hi,

I'm looking at a way to determine if a node is visible (in the frustum) or
not.

I saw something about cullvisitor and isCulled()

But, I do not understand how to implement that visitor.

I saw a osg::Drawable::cullcallback ...
Do I have to make my callbak ingerit from this class ?
What operator do I have to define (operator()(node*, nodevisitor*) ) ?

thanks a lot.

Regards,
Vincent.
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