My application utilizes a osg::PagedLOD node for terrain that is shared across multiple osgViewer::Viewer instances. The terrain paging works beautifully when I only have a single window open; however, there are issues whenever I open a second window.
Some of the issues I see are: 1) Window 1 appears to revert to the lowest LOD 2) Window 1 and 2 seem to "flicker" as if fighting over which texture or tile should be visible 3) Sometimes window 2 textures are missing for some tiles (i.e. white background) I suspect that I might be using osgDB::DatabasePager improperly. I have tried sharing the same osgDB::DatabasePager across all osgViewer::Viewer instances, and I have also tried using a unique osgDB::DatabasePager for each osgViewer::Viewer instance. What is the correct approach? Any ideas as to what I am doing wrong? Any suggestions for me to try? I am using OSG 2.4. Thanks, Justin _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org