Hi all, I'm using OSG for a single window in an MFC application. As the contents of the window are only changed/updated rarely (kind of like a 3d-view of a model), I'm manually calling frame() on the viewer when updates are necessary, which has been working fine so far. My problem is that I would like to know when mouseclicks occur in the window, as I would like to call frame() on these occasions in order for them to be handled by a GUIEventHandler. Currently they are only handled whenever I update the viewport, and I would like to be able to detect whenever an event is added to the EventQueue, and ideally what type of event it is.
I have been looking through the code, and I don't see any obvious way to to this, but I'm still somewhat of a novice regarding OSG. regards, and thanks in advance. Jesper D. Thomsen <mailto:[EMAIL PROTECTED]>
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