Hi Viggo, I'm afraid the .ive format is not extensible, the only way to add to it is to directly modify the sourceof the ive plugin.
Long term I want to introduce a binary .osg format that is extensible, but I don't have the time available right now to tackle this. Robert. On Mon, Oct 27, 2008 at 10:17 AM, Viggo Løvli <[EMAIL PROTECTED]> wrote: > Hi, > > I have written a new class which inherit from osg::Group. > I have written a plugin for the .osg file format, that works fine. > > I need to write a plugin for the .ive file format. > > My initial thought was to copy-paste the ive::LOD code and replace the > actual read/write parts according to my needs. > I am compiling this code inside one of my own projects. I added includes to > the ive/ReadWrite.h and ive/Group.h. The code compiles. > Linking results in errors on unresolved externals. > I could not find a library to link with, and I see that the header-files > inside ive does not have export statements. So I think I have gone ahead > doing this in a very wrong way. > > Does anybody have an example or directions for me on how to do this? > > I also wonder how the code written as an ive plugin gets called > when reading/writing ive files. Do I need to register my class somewhere? > > > Regards, > Viggo > > > ________________________________ > Se bildegalleri på MSN Style. Kate Moss eller Sienna Miller: Hvilken > kjendis-stil passer deg? > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org