Hi Gordon,

On Wed, Dec 3, 2008 at 3:25 PM, Tomlinson, Gordon
<[EMAIL PROTECTED]> wrote:
> Not using display list our data is too dynamic

So you have a large amount of data being sent to the graphics card
each frame with glBegin/glVertex/glEnd?

Does it performance acceptably?

How much data are we talking about here?

Robert.
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to