Hi Gordon, On Wed, Dec 3, 2008 at 3:25 PM, Tomlinson, Gordon <[EMAIL PROTECTED]> wrote: > Not using display list our data is too dynamic
So you have a large amount of data being sent to the graphics card each frame with glBegin/glVertex/glEnd? Does it performance acceptably? How much data are we talking about here? Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org